Main character
The character you play and its resonance are part of the character preset. Owned characters and their stars below are shared by every preset.
Owned characters
Tick the characters you own and pick their stars. Each character's [All] bonuses (at 1, 4 and 7 stars) apply to every character, so all owned characters count, not only the one you play.
Character base ATK/HP (from character level) aren't in the data yet, so they aren't in the totals.
Equipped skins
A skin's skill only works while it is equipped: on the character you play, and on the weapon you have equipped.
Owned skins
Tick the skins you own and pick their stars. Collectible stats apply as soon as a skin is owned, even if it isn't equipped. A weapon skin's collectible stats count once for each equipped gear piece of its set.
The in-game Collectible Stats box shows about 1.148× these values because it includes Sacred Hall Privileges; the totals here use the values without them. "?" means the value hasn't been read from the game yet, so it isn't in the totals.
Gear
The gear below belongs to the selected gear preset.
Talent cards
Adds the totals from the in-game talent card "Details" screen:
"Gears' Base Stats Increase" is applied to the base ATK/HP of your selected gear, so it shows up as extra flat ATK and HP in the totals.
Artifacts
Tick the artifacts you own and pick their stars (0–15). Each star adds +50% of the artifact's base ATK/HP; special stats apply while it's owned.
Artifact sets
A set activates when you own all of its artifacts, and improves when all of them reach 3, 6, 9, 12 and 15 stars. Every level reached adds up: +12% for owning all, then +18% at all 3 stars, gives +30%.
Runes
Pick a rune and its quality for each slot. Every quality line up to the selected quality is active, and they stack. Each rune can be used once. Blessing, enhancement and ability runes at Legendary or higher can have one enchantment: pick the line (shared by all runes of that type, or the rune's own) and the quality you rolled; it doesn't depend on the rune's quality. Runes added on the Rune inventory tab can be picked with "From inventory".
Charms
Enter your "Current Charm Collection Progress" (Charm screen → Collection Level). Every milestone up to it is active, and their bonuses add up.
Flat stats from charms
Optional. The Stat Overview tab also lists flat ATK PWR and Max HP, which come from the charms themselves rather than the milestones. Copy them here to include them.
Insignias
Enter your "Current Insignias Collected" (Insignia Rewards screen). Every milestone up to it is active, and their bonuses add up.
Sacred Hall
Enter your Sacred Hall level. It adds flat ATK and Max HP.
Guild Research
Enter your Guild Research bonuses as the game shows them (percent).
Charm collection milestones
Insignia milestones
Pact Sanctum
Enter your Pact Sanctum level (Mystling camp). Its pact effect adds flat ATK and Max HP while a Mystling is deployed.
Mystling collection
Copy the totals from the Mystling collection Details screen (tap Collection Progress).
Final DMG Bonus and Final DMG REDUC are listed under other bonuses; they don't change the ATK / HP totals.
Collection Progress
Enter your points from the Collect section in Pact Sanctum. Milestones add ATK PWR and Max HP %. Milestones after 1,150 points aren't added yet.
Save to a file
Saves your current selection as a JSON file on your computer. Loading a file replaces the current selection.
Share code
Your build as a base64 code. Anyone can paste it below to load your setup, and it decodes to plain JSON.